Friday, June 16, 2006

Kruug Archimbault

I wanted to make a character who was struggling with the triumph of reason over passion. So, here he is: Kruug Archimbault. Made for d20 Eberron, and also using Beliefs and Instincts from Burning Wheel.

Kruug was born deep in the Eldeen Reaches.
He was a savage warrior, bred of fear and hatred, concerned with only survival.

Then Kruug found the gift of knowledge. Deep in the forest, he found it, beckoning from the shadows; it drew him forth.

He couldn't shake the addiction. He would return to the same place night after night, courting his destruction.
Soon, Kruug could no longer enjoy the wild raids of his clan. He became withdrawn. They seemed so savage and stupid...superstitious.

The clan began to notice the change. He was growing weak and foolish in their eyes. He refused to consume the strength of their rivals. Kruug was no cannibal, not any more at least. They blamed the spirits, the gods, Kruug's wickedness, whatever strange idea they came up with at the moment. Their minds were blown about, like dead leaves in the wind.

The Darkwood Clan turned on Kruug, but he was already far away by the time they mobilized against him. Moving steadily toward the rising sun, toward the strange lands he had feared his whole life, Kruug passed into Aundair, dirty, smelly, confused, and still very much a savage orc.

He tried to get jobs and a place to live, but he was unskilled and unlearned, unrefined. He resorted to living on the streets and begging for food. When a passing human laughed about that "disgusting waste of life over there," Kruug crushed his windpipe and snapped his backbone. The blood filled his eyes, and he killed others. Who knows how many? When he saw the torches through the red haze, he escaped to the forests and after a time made his way to Breland, to Sharn. He became Kruug Archimbault, because he liked the way it sounded.

In Sharn, he easily found work aboard The Cutlass as an oarsman. His strength served him well, and he learned to adapt. After several successful voyages, he was befriended by Officer Benson, who trained him in the sailor's art.

Kruug is happy that he is learning the life of a sailor...it is one step closer to civilized life. He dreams of the day when he can stand before the noble courts and give eloquent speeches on behalf of the less fortunate, like he himself once was.


Beliefs:
-Clear reason is better than blind passion. I will subject my passion to my reason. Solve disputes through words, not swords.
-I will make a place for myself in proper society, at any cost. My first step is to learn to fit in with the civilized world as a sailor.
-I belong in the courts of the nobility.

Instincts:
-Always fight dirty.
-If you insult me, I'll cut your tongue out.
-If I fail at something, my temper flares up.

So, he seems primed for conflict as he has a dual nature.

For reference, he is a level three, full-blooded orc barbarian.

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